Description
3D Game Design & Animation Course:
Bring your game worlds and characters to life in real time! Our Blender Game Design and Animation Live Interactive Course offers a dynamic, hands-on learning experience where students engage directly with expert instructors in live sessions. Perfect for beginners and intermediate learners, this course provides step-by-step guidance to help you master the art of 3D modeling, animation, and asset creation for games using Blender.
Through interactive classes, real-time feedback, and collaborative projects, you’ll build the practical skills needed to create stunning game-ready characters, environments, and animations. Learn the full pipeline—from concept to game engine integration—all while getting your questions answered live.
Key Features:
- Live, instructor-led sessions with real-time demos and Q&A
- Interactive classroom environment with peer collaboration
- Hands-on projects to build a strong portfolio
- 1-on-1 support and personalized feedback
- Capstone project: design and animate your own game scene
What You’ll Learn:
- Blender interface, navigation, and tools
- 3D modeling for characters, props, and environments
- Texturing, lighting, and rendering techniques
- Rigging and animating characters for games
- Motion Graphics & Visual Effects
- Simulations and physics-based animations
- Geometry Nodes & Procedural Modeling
- Exporting assets to game engines like Unity and Unreal
- Animation workflows for game development
- Intro to Color Editing (DaVinci Resolve)
Ideal For:
- Aspiring game developers and 3D artists
- Students interested in animation, game design, or VFX
- Creative professionals looking to expand into interactive media
- Anyone who prefers live learning with real-time instructor support
3D Game Development and Animation Market Size:
- The global 3D animation market was valued at $23 billion in 2023, expected to grow at 11–12% annually, reaching $62–63 billion by 2031–32.
- Broader animation market is forecast to exceed $400 billion by 2025
How much does an 3D Game Development and Animation consultant make?
- Median annual Salary for special effects artists and animators was between $73,596 to $99,800 in May 2024; top industries like software publishers pay up to $130,000+ (Bureau of Labor Statistics).
Module 1–2: Blender Core Fundamentals + Navigation
Learn Blender interface, viewport, and navigation
Model basic props (table, chair, door)
Project 1: Build your first 3D room scene

Module 3: Modeling Structures & Assets
Learn modifiers, topology basics
Hard surface modeling (sci-fi doors, weapons)
Project 2: Create a stylized house (using ‘Blender 4 Modeling a Stylized House’)

Module 4: Procedural Modeling with Geometry Nodes
Intro to Geometry Nodes: Fields, Position, Instance
Create modular city blocks or trees
Project 3: Procedural forest/cityscape

Module 5: Animation Basics & Character Design
Learn timeline, keyframes, interpolation
Rig a simple character using Rigify
Project 4: Animate a bouncing ball, jumping box

Module 6: Intermediate Animation + Pothead Rig
Walk cycles, expressions, character acting
Animate using prebuilt rig (Pothead character)
Project 5: Walk and interact with object

Module 7: Particle Systems & Motion Graphics
Learn particle emitters, hair, smoke
Basic motion graphics techniques
Project 6: Create fireworks or energy portal

Module 8: Asset Creation + Rigged Vehicles
Model a vehicle, rig wheels with constraints
Intro to hard-body physics
Project 7: Animate a car jumping over a ramp

Module 9: Game Asset Workflow + Scene Polish
Bake normals, textures, export formats (FBX, GLTF)
Organize UV maps, combine assets into scenes
Project 8: Design and render a stylized alley or street

Module 10: Environment Design + Lighting
Learn lighting setups: HDRI, area lights, spotlights
Experiment with mood lighting and fog
Project 9: Create a dramatic cinematic render

Module 11: Space VFX and Sci-Fi FX
Use shaders and camera FX for outer space environments
Build asteroids, stars, glowing particles
Project 10: Create a spaceship flythrough sequence

Module 12: Final Game Scene + Video Editing
Combine all previous models, animate a full short scene
Edit cinematic shot using DaVinci Resolve
Project 11: Final Showcase – Cutscene or Game Level Teaser

Key Features:
Training Type: Online Live Interactive Session.
Experienced Faculty.
Access to Class Recordings.
Start Date : Monday, September 15, 2025
Duration: 120 Hours – 20 Weekends.
Mon – Fri ( 5 Days/week)
Time: 8:30 PM – 10:30 PM EST
Please contact us, If you are looking for different schedule or need more information.
Phone : 1+ 734 418 2465
Email : info@learntek.org
Inquiry Now
USA: +1 734 418 2465 | India: +91 7416031568
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